SLEEPINGTREES

SURVIVE THE RIPPLES

Creative Director — world building, marketing strategy, look & feel

Game Designer — game mechanics definition, core gameplay loops and UX

UI Artist — designing early concepts for the HUD and menus

Writer — original storyline and lore

Collaboration — embeded in the game studio Enigmatic Machines s.r.o. in Prague

Building a horror roguelite, setup in a dark but mesmerizing environment, SLEEPINGTREES is an ambitious project started in 2019. It has been branched out from the original studio and is now under the supervision of Amalgame Games.

  • Prototyping in Unreal Engine

  • Sound Design and music

  • Early concept arts

  • Test levels

  • Trailers and communication materials

Industry

Video Games

Client

Enigmatic Machines s.r.o.

Service

Creative Direction + Game Design

Date

2020

UI HUD
WIP HUD
POSTER